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The Elder Scrolls Construction Set is an editing package for the video games ''The Elder Scrolls III: Morrowind'' and ''The Elder Scrolls IV: Oblivion'', which are both based on Gamebryo game engine. The ''Morrowind'' version shipped with the game while the ''Oblivion'' version is available for download. The Elder Scrolls Construction Set gives full control of the game's content, but has a high learning curve. It is the same tool that Bethesda Softworks used to create the game worlds. Though Bethesda now utilizes a newer version to create official plug-ins for ''Oblivion'', the two ''Morrowind'' and ''Oblivion'' versions are not backwards compatible. The Construction Set allows fans to edit the game world directly and save their own alterations as .esp (''Elder Scrolls plugin'') files, the proprietary filetype for ''Morrowind'' plugins. In order to allow more complex interactions between mods, and intereliance of different mods, many mods are converted to .esm (''Elder Scrolls Master'') files. Third party tools are needed for this type of process (see below). Fans exchange these plug-ins (or 'mods') freely online and, through them, they can change anything about the game from creating new character abilities to adding huge mansions into the side of a cliff overlooking a city or creating an entirely new plotline. The file sizes of fan-made plug-ins can be as small as a few kilobytes if they just edit basic game settings, or they could be hundreds of megabytes if they add a large amount of new content. Most larger plugins also provide additional files that were not included with the game, such as textures and 3D models (or 'meshes') which provide brand new artwork within the game. Sometimes these must be manually moved to the proper place within the game folder structure to become useful. However, most plugins are packaged in archives which can easily be uncompressed directly to the correct game folders with no need for manual placement. The Elder Scrolls Construction Set's influences include Adventure Construction Set. Project lead Todd Howard had stated, "When we started Morrowind, I was really excited about making a tool like 'Stuart Smith's Adventure Construction Set for the Apple 2'. I even used part of the name." ==The Set Display== There are three main sections displayed upon loading of the TESCS, the Object Window, the Render Window, and the Cell View Window. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Elder Scrolls Construction Set」の詳細全文を読む スポンサード リンク
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